About Us
Our Team
Our Impact
FAQs
News
Contact Us
Corporate Programs
Search results for safety rules:
Browse All Lesson Plans
Lesson Plan Name Grades
Science Safety Bots 2 to 5
(0 stars, 1 ratings)
Students will create a bot using Cubelets and Legos to demonstrate a Science Lab classroom safety rule. They will then create an action card so others can recreate the bot while assigned to Cubelets station as a free choice activity on Robotic Day (scheduled robotics days at end of each science unit).
"50 Ways to Use Your FlipCam" 9 to 12
(0 stars, 1 ratings)
This lesson/power point was developed in order to teach the audience (teachers/instructors) simple and quick ways to enhance their teaching and to help invest their student in their education by using a FlipCam.
"Girls Only" Science Workshop 2 to 12
(0 stars, 4 ratings)
This workshop was created to give female students a chance to design and implement both scientific and engineering skills. Female students are sometimes discouraged from entering the fields of science and engineering so we developed this curriculum and hosted an All Girls Science Camp Weekend.
Adapting to Life by the Wild Myakka River 6 to 9
(0 stars, 2 ratings)
Students will use digital still and video cameras to capture organisms adaptations to their local environment while on a field trip to Myakka River State Park. Students will then use the captured media to create a digital interactive poster (Prezi) that they will present to the class.
Let's Write a Book About Trees K to 2
(0 stars, 1 ratings)
Kindergarten students have concluded learning about trees and seasons in science class. They will now work together in groups of 4 to write a book about what happens to trees throughout the seasons. Students will collaborate with their group to create this book using Storybird.com.
Living and Nonliving Things P-K to 5
(0 stars, 2 ratings)
Students will use digital technology to compare size, shape, structure, and basic needs of living things.
Technology Time Capsule 3 to 4
(0 stars, 1 ratings)
Creating a personal electronic portfolio of a students 4th grade journey.
Tiger EV Technology to Improve Sustainability and Petroleum Dependency 6 to 12
(0 stars, 1 ratings)
The Tiger EV project involves research, design, and construction of an all-electric vehicle. This three-wheeled vehicle is powered advanced battery and electric motor technology. Electrathon America registered EV cars compete all across the country with the goal of traveling the farthest distance in a given time, with a limited energy source. Our goals for this project are to: Increase students' and publics' awareness of the future of alternative energy transportation. Advancing the implementation of green technology in educational curriculums across the country using hands-on learning in the fields of electronics, aerodynamics, and materials usage, in a real life application.
Topic: Integrating Technology into the Classroom – Digital Storytelling P-K to 3
(0 stars, 1 ratings)
Students will be able to retell a story and demonstrate understanding of the parts of a fairy tale. Using apps, students will listen to or read a variety of fairy tales. At the end of the unit, students will video themselves recreating a favorite or original fairy tale.
What's Living in the Water? 6 to 12
(0 stars, 1 ratings)
Students assess water quality of a local pond through observation and testing. Students link changes in seasons to changes in water quality.
What's the Matter? 1 to 5
(0 stars, 2 ratings)
Students explore the 3 states of matter, as well as the combination of these states, through the use of a digital camera. Students then create Photo Stories about matter to share.
Browse Lesson Plans